Warner, S. P., Miller, F. D., & Cohen, M. W. (1977).
Relative effectiveness of teacher attention and the good behavior game in modifying disruptive classroom behavior.
Journal of Applied Behavior Analysis,
10, 737.
A variety of behavioral procedures have been employed in recent
years to modify disruptive classroom behavior. Such methods have
been developed with the belief that curtailing disruptive
behavior would strengthen positive classroom performance. In this
study two procedures, the good behavior game and the
teacher-attention method, were compared to determine short-run
effectiveness. Four teachers (two fourth-grade and two
fifth-grade) implemented both methods in their classrooms over a
five-week period. Presentation of methods was alternated in a
counterbalanced design to control for order effects. Each of the
four classrooms consisted of 25 students. A time-sampling
procedure was used to record the presence or absence of
disruptive behavior within 15-second intervals. Disruptive
behavior was defined as any talking-out or out-of seat behavior
without permission. The results indicated that both procedures
were effective in modifying disruptive classroom behavior, but
that the good behavior game reduced disruptive behavior
significantly better than the teacher-attention method. In
addition, all teachers preferred the game to the
teacher-attention procedure. This reaction seemed related to the
effort involved in initiating the two activities. The good
behavior game required less effort on the teacher's part.
However, use of the game alone raises certain ethical
considerations. One such issue involves abuse of peer pressure.
Also, there is a possibility that negative rules may tend to
promote resentment. Positively stated rules would ameliorate that
problem. Another relates to the possibility that some teachers
might be carried away by the ease of the game's implementation to
the extent that behavior control becomes the primary objective in
the classroom. As a result, one might consider use of the game to
maximize short-term change, but then phase out this procedure in
favor of another method (e. g., teacher attention) for long-run
effects.