Medland, M. B., & Stachnik, T. J. (1972).
Good-behavior game: A replication and systematic analysis.
Journal of Applied Behavior Analysis,
5, 45-51.
A good-behavior game was implemented in a fifth-grade reading
class consisting of two groups of 14 students each. After the
presentation of the game, reversal and component analysis phases
were instituted. Game components included rules, lights (response
feedback), and group consequences of extra recess and extra free
time. Student observers recorded the dependent variables which
included talking-out, disruptive, and out-of-seat behaviors. The
results show that the game reduced the dependent measures from
their baseline rate by almost 99% for one group and 97% for the
other. The component analysis revealed that after association in
the game, the stimulus components of rules and lights were
effective in reducing the dependent behaviors.